Combos and builds
Every evolution recipe, element pairs and builds that work.
Element pairs
Frost + Storm: Freeze, then stunA frozen enemy takes 25% more damage and cannot move. Storm hits stun on top of that, so a pack that stands still is a pack your area weapons cannot miss.
Void + Fire: Curse, then burnA cursed enemy takes 25% more from every source, burn ticks included. Put the curse on a boss first, then let fire work.
Venom + Blood: Stack the ticksBurn, poison and bleed share one tick every half second and they add up. A target with all three takes 7.5 damage per tick on the first floor. Bleed is stronger while the enemy moves.
Holy + Bone: Bosses and bruisersHoly shooters deal 50% more to elites and bosses. Bone shots knock back, which keeps tough melee monsters off you while holy damage works on them.
Frost + Fire: Both ways workFrost slows what it does not freeze, fire keeps ticking. Together they cover crowds that run at you and tanks that do not.
Builds that work
The blade wall
Everything orbits you. Enemies that touch the circle take hits, and you can run through a crowd without turning.
Core
Support
Mill needs the Rosary, Bone keep needs the Shield icon. The Quiver adds one blade to everything that has an amount.
Status stacker
Chance-based relics turn every hit into a burn, a poison or a bleed. The damage comes from the ticks, not from the weapon.
Core
Support
Weapons that hit often (chains, auras, trails) apply status more times per second.
The kennel
Hounds, crows and a guard fight for you. You only need to survive.
Core
Support
The Wolf collar gives one more summon and 20% damage to crows, guards and familiars. With the hound familiar at max level it makes a Hellhound.
Glass cannon
Take as much damage as you can and avoid every hit. High risk and the fastest kills in the game.
Core
Support
The Glass skull doubles damage taken. Combine with dashes and with a hero who has fewer hearts anyway.
The immovable
Hearts, armour and thorns. Let monsters hurt themselves on you.
Core
Support
The Phoenix ash revives you once. It is the cheapest way to survive the first boss mistake.
The dancer
More dashes, faster recharge, and effects on every dash. You attack by moving.
Core
Support
Dash effects stack: hooves stomp, wings drop feathers, the Second wind leaves a cutting gust.
The sapper
Bombs, kegs and blasts from everything you kill.
Core
Support
The Powder pouch is the key to Powder cellar. The Grave powder explodes enemies on death with a 15% chance per stack.
The lamplighter
Wide beams and lantern oil. Everything caught in the light takes more damage.
Core
Support
The Magnifier lens finishes the Eye of the sun. Lantern oil adds 10% damage to enemies close to you.