Unblinking arquebus
Sights the toughest enemy, holds its aim for a breath, then fires a rail down the line. The first enemy hit always takes a critical hit. Pierces 3. Deals 50% more to elites and bosses.
Stats by level
| Level | Damage | Reload | Amount | Area | Knockback | Pierce | Nominal damage per second |
|---|---|---|---|---|---|---|---|
| Level 1 | 28 | 2 | 1 | ×1 | 90 | 3 | 14 |
| Level 2 | 35 | 2 | 1 | ×1 | 90 | 3 | 17.5 |
| Level 3 | 35 | 2 | 1 | ×1 | 90 | 5 | 17.5 |
| Level 4 | 35 | 1.6 | 1 | ×1 | 90 | 5 | 21.9 |
| Level 5 (Max) | 43.4 | 1.3 | 1 | ×1 | 90 | 5 | 33.4 |
Changes at this level. Damage times amount divided by reload, on one target, with no relics or body parts. Use it to compare, not as a promise.
What each level adds
- Level 2. Damage 28 → 35
- Level 3. Pierce 3 → 5
- Level 4. Reload 2 → 1.6
- Level 5. Damage 35 → 43.4, Reload 1.6 → 1.3
Behaviour
- Element
- Holy
- Pattern
- Rail shot
- Weapon type
- Arquebus
- Kind
- Shooters
- Nominal damage per second
- 14 → 33.4
Evolves into
Bring Unblinking arquebus to level 5 and carry Tribunal's gavel. The next level-up offers the evolution on a gold card, always first. The evolved weapon takes the old one's place.