Dying stars
Pours out a turning spiral. Weaves as it flies. Pulls enemies in. Curses: the enemy takes 25% more damage.
How to get it
Bring Dark stars to level 5 and carry Soul magnet. The next level-up offers the evolution on a gold card, always first. The evolved weapon takes the old one's place.
Stats by level
| Level | Damage | Reload | Amount | Area | Speed | Knockback | Nominal damage per second |
|---|---|---|---|---|---|---|---|
| Dark stars, Level 5 | 8.8 | 0.18 | 2 | ×1 | 264 | 40 | 97.2 |
| Dying stars | 10.5 | 0.16 | 2 | ×1 | 242 | 40 | 131.3 |
Changes at this level. Damage times amount divided by reload, on one target, with no relics or body parts. Use it to compare, not as a promise.