Salt circle
Circles of salt slow and burn. Slows enemies by 50%.
Stats by level
| Level | Damage | Reload | Amount | Area | Duration | Slow | Nominal damage per second |
|---|---|---|---|---|---|---|---|
| Level 1 | 9 | 3 | 1 | ×1 | 6 | 50% | 3 |
| Level 2 | 9 | 3 | 2 | ×1 | 6 | 50% | 6 |
| Level 3 | 9 | 3 | 2 | ×1 | 7.8 | 50% | 6 |
| Level 4 | 13.5 | 3 | 2 | ×1 | 7.8 | 50% | 9 |
| Level 5 (Max) | 13.5 | 3 | 2 | ×1.3 | 7.8 | 50% | 9 |
Changes at this level. Damage times amount divided by reload, on one target, with no relics or body parts. Use it to compare, not as a promise.
What each level adds
- Level 2. Amount 1 → 2
- Level 3. Duration 6 → 7.8
- Level 4. Damage 9 → 13.5
- Level 5. Area ×1 → ×1.3
Behaviour
Rings on the floor that slow and hurt.
- Element
- Neutral
- Pattern
- Ground ring
- Kind
- Base weapons
- Nominal damage per second
- 3 → 9
Evolves into
Bring Salt circle to level 5 and carry Hourglass. The next level-up offers the evolution on a gold card, always first. The evolved weapon takes the old one's place.