Viper wand
Shoots the nearest enemy. Leaves a pool for 1.5 s. Poisons.
Stats by level
| Level | Damage | Reload | Amount | Area | Speed | Knockback | Pool time | Nominal damage per second |
|---|---|---|---|---|---|---|---|---|
| Level 1 | 8 | 0.8 | 1 | ×1 | 180 | 40 | 1.5 | 10 |
| Level 2 | 10 | 0.8 | 1 | ×1 | 180 | 40 | 1.5 | 12.5 |
| Level 3 | 10 | 0.68 | 1 | ×1 | 180 | 40 | 1.5 | 14.7 |
| Level 4 | 10 | 0.68 | 1 | ×1.3 | 180 | 40 | 1.5 | 14.7 |
| Level 5 (Max) | 12.4 | 0.6 | 1 | ×1.3 | 180 | 40 | 1.5 | 20.7 |
Changes at this level. Damage times amount divided by reload, on one target, with no relics or body parts. Use it to compare, not as a promise.
What each level adds
- Level 2. Damage 8 → 10
- Level 3. Reload 0.8 → 0.68
- Level 4. Area ×1 → ×1.3
- Level 5. Damage 10 → 12.4, Reload 0.68 → 0.6
Behaviour
- Element
- Venom
- Pattern
- Single shot
- Weapon type
- Wand
- Kind
- Shooters
- Nominal damage per second
- 10 → 20.7
Evolves into
Bring Viper wand to level 5 and carry Hemlock. The next level-up offers the evolution on a gold card, always first. The evolved weapon takes the old one's place.
Related
Same element
Acid flaskBile spitterBlowpipeBook of blightHornet bowMarsh lanternPlague sceptrePox bulbRot idolSerpent bow