Chakram
Shoots the nearest enemy. Comes back to you. Knocks enemies far back.
Stats by level
| Level | Damage | Reload | Amount | Area | Speed | Knockback | Nominal damage per second |
|---|---|---|---|---|---|---|---|
| Level 1 | 12 | 1.2 | 1 | ×1 | 230 | 70 | 10 |
| Level 2 | 15 | 1.2 | 1 | ×1 | 230 | 70 | 12.5 |
| Level 3 | 15 | 1.02 | 1 | ×1 | 230 | 70 | 14.7 |
| Level 4 | 17.4 | 1.02 | 1 | ×1 | 276 | 70 | 17.1 |
| Level 5 (Max) | 21 | 0.9 | 1 | ×1 | 276 | 70 | 23.3 |
Changes at this level. Damage times amount divided by reload, on one target, with no relics or body parts. Use it to compare, not as a promise.
What each level adds
- Level 2. Damage 12 → 15
- Level 3. Reload 1.2 → 1.02
- Level 4. Damage 15 → 17.4, Speed 230 → 276
- Level 5. Damage 17.4 → 21, Reload 1.02 → 0.9
Behaviour
- Element
- Bone
- Pattern
- Single shot
- Weapon type
- Chakram
- Kind
- Shooters
- Nominal damage per second
- 10 → 23.3
Evolves into
Bring Chakram to level 5 and carry Bell rope. The next level-up offers the evolution on a gold card, always first. The evolved weapon takes the old one's place.
Related
Same element
Ash staffBellwright rocketBlunderbussBone mortarBone sceptreBonebound tomeCross codexDart pipeDuelling pairFlintlock