Skull idol
Fires 2 homing shots. Bursts into shards at the end: 3. Knocks enemies far back.
Stats by level
| Level | Damage | Reload | Amount | Area | Speed | Knockback | Shards | Nominal damage per second |
|---|---|---|---|---|---|---|---|---|
| Level 1 | 9 | 1.1 | 2 | ×1 | 150 | 70 | 3 | 16.4 |
| Level 2 | 11.3 | 1.1 | 2 | ×1 | 150 | 70 | 3 | 20.5 |
| Level 3 | 11.3 | 1.1 | 3 | ×1 | 150 | 70 | 3 | 30.7 |
| Level 4 | 11.3 | 1.1 | 3 | ×1 | 150 | 70 | 5 | 30.7 |
| Level 5 (Max) | 13.9 | 0.99 | 3 | ×1 | 150 | 70 | 5 | 42.3 |
Changes at this level. Damage times amount divided by reload, on one target, with no relics or body parts. Use it to compare, not as a promise.
What each level adds
- Level 2. Damage 9 → 11.3
- Level 3. Amount 2 → 3
- Level 4. Shards 3 → 5
- Level 5. Damage 11.3 → 13.9, Reload 1.1 → 0.99
Behaviour
- Element
- Bone
- Pattern
- Homing shots
- Weapon type
- Idol
- Kind
- Shooters
- Nominal damage per second
- 16.4 → 42.3
Evolves into
Bring Skull idol to level 5 and carry Iron vow. The next level-up offers the evolution on a gold card, always first. The evolved weapon takes the old one's place.
Starting weapon of
Related
Same element
Ash staffBellwright rocketBlunderbussBone mortarBone sceptreBonebound tomeChakramCross codexDart pipeDuelling pair