Ash whirl
A whirlwind that wanders and pulls.
Stats by level
| Level | Damage | Reload | Amount | Area | Duration | Nominal damage per second |
|---|---|---|---|---|---|---|
| Level 1 | 6 | 5 | 1 | ×1 | 4 | 1.2 |
| Level 2 | 6 | 5 | 1 | ×1 | 5.2 | 1.2 |
| Level 3 | 6 | 5 | 1 | ×1.25 | 5.2 | 1.2 |
| Level 4 | 6 | 5 | 2 | ×1.25 | 5.2 | 2.4 |
| Level 5 (Max) | 8.4 | 5 | 2 | ×1.25 | 5.2 | 3.4 |
Changes at this level. Damage times amount divided by reload, on one target, with no relics or body parts. Use it to compare, not as a promise.
What each level adds
- Level 2. Duration 4 → 5.2
- Level 3. Area ×1 → ×1.25
- Level 4. Amount 1 → 2
- Level 5. Damage 6 → 8.4
Behaviour
A whirlwind that wanders and pulls enemies in.
- Element
- Neutral
- Pattern
- Whirlwind
- Kind
- Base weapons
- Nominal damage per second
- 1.2 → 3.4
Evolves into
Bring Ash whirl to level 5 and carry Wind charm. The next level-up offers the evolution on a gold card, always first. The evolved weapon takes the old one's place.