Ghost lantern
Fires 2 homing shots. Pierces 2. Curses: the enemy takes 25% more damage.
Stats by level
| Level | Damage | Reload | Amount | Area | Speed | Knockback | Pierce | Nominal damage per second |
|---|---|---|---|---|---|---|---|---|
| Level 1 | 9 | 1 | 2 | ×1 | 130 | 40 | 2 | 18 |
| Level 2 | 11.3 | 1 | 2 | ×1 | 130 | 40 | 2 | 22.5 |
| Level 3 | 11.3 | 1 | 3 | ×1 | 130 | 40 | 2 | 33.8 |
| Level 4 | 11.3 | 1 | 3 | ×1 | 130 | 40 | 4 | 33.8 |
| Level 5 (Max) | 13.9 | 0.9 | 3 | ×1 | 130 | 40 | 4 | 46.5 |
Changes at this level. Damage times amount divided by reload, on one target, with no relics or body parts. Use it to compare, not as a promise.
What each level adds
- Level 2. Damage 9 → 11.3
- Level 3. Amount 2 → 3
- Level 4. Pierce 2 → 4
- Level 5. Damage 11.3 → 13.9, Reload 1 → 0.9
Behaviour
- Element
- Void
- Pattern
- Homing shots
- Weapon type
- Lantern
- Kind
- Shooters
- Nominal damage per second
- 18 → 46.5
Evolves into
Bring Ghost lantern to level 5 and carry Skeleton key. The next level-up offers the evolution on a gold card, always first. The evolved weapon takes the old one's place.
Related
Same element
Abyss staffBlack pearlBook of nothingDark starsHesk's undertowHollow hornHollow wandIdol of hungerNull sceptreTwofold bow