Ashen Crypt

Ashen Crypt

The dead walk down, toward the fire. You carry the lantern.

A dark-fantasy pixel game. Five floors of a sealed crypt, weapons that fire on their own, and a body you rebuild to survive the descent.

Trailer

The bell rang once

Plague winter in Cinderwell. The sick went pale and cold, and when they died they got up and walked, every one of them, down toward the old hearth under the cathedral.

The Order of the Lamp forbade burning them. It sealed them in, and a bell rang once. Nobody remembers who rang it. Everyone remembers the bell.

You wake on the first stair with a lantern you did not light. It is warm. Nothing else here is.

Two steps below sits a man in grey who does not look up. "Down," he says. "It is always down. Find out who sealed the crypt, and why the lantern knows your name."

Five floors down

Every floor has its own stone, traps, music and a guardian. The stair only goes one way.

Flooded crypt

Black water, cold stone and the glow of old candles. The first floor teaches you to move.

Somebody drowned a whole floor to buy time. In the black water, a lullaby.

GuardianWenna the Drowned

Read about the floor

Ossuary

Shelved bones and skull walls. The floor itself bites: spikes rise out of the stone.

The Order forbade naming the dead. An archivist wrote every name anyway, and grew into the shelves to keep them.

GuardianBone Colossus

  • 66%The bones gather again
  • 33%The ossuary burns
Read about the floor

Rot garden

Roots through the ribs and flowers in the eye sockets. Thorns slow you and spore pods burst.

The dead here do not rot. They go cold and lean toward any fire. The gardener keeps them warm with her roots.

GuardianRot Mother Tree

  • 66%The crown bursts into bloom
  • 33%The roots wake
Read about the floor

Foundry

A furnace the size of a chapel. Vents flare, lava runs in channels, embers drift in the air.

The bell was cast in a chained demon’s fire. The founder paid for that fire with his heart.

GuardianFurnace Golem

  • 60%The armour cracks
  • 30%Meltdown
Read about the floor

Ash cathedral

Pews that face the door, stained glass and a sweeping holy light. The last floor looks calm and is not.

The last floor is quiet and gilded. Someone is already waiting on the threshold.

GuardianFallen Seraph

  • 66%The wings are ablaze
  • 33%The halo breaks
Read about the floor

Your body is the build

Horns, wings, a tail, a second pair of arms. Every part changes how you fight, and you can see every one of them on the hero.

Wanderer

You start as you are.

Ash hornsHead

Dashing through enemies rams them for 14 damage.

Nephilim wingsBack

Each dash scatters 5 burning feathers behind you.

Scorpion tailTail

Every 1.2 s stings a close enemy for 12 damage and poisons it.

Four armsArms

Every weapon fires one more shot.

Seraph eyesEyes

Every weapon fires one more shot. Shows every room of each floor.

All body parts

Weapons that grow into something worse

Take a weapon to level 5, find the right relic, and it evolves. 161 weapons, 161 evolutions and 58 relics wait in the guide.

Who goes down

Souls from every run open the next hero.

The world above and below the crypt

Heaven is the tyrant here, holiness is a horror, and every power is paid for by somebody else. Six ages have already ended. This is the seventh.

The Vault

A shell of light over the world. Heaven’s Host lives here and the Ordinance rules.

The Sown World

What Heaven calls the mortal world: a field. The people on it are the crop.

The Abyss

The pit where the Vault pours what is left over when souls are refined.

The Deep

Older than both. The old gods sleep here, and the First Ember went cold.

Seven powers

The lantern is waiting

Free. One build for every system.

Download for Android

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On Android allow installs from this source once, then open the file.

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