The Hungry Pall
A burial pall of mould with a face, and the floor is its body. The mould spreads from it and wherever its attacks land.
Phases
Base health. The game multiplies boss health by 1.8, and by 1 plus 0.5 for every floor of depth, so the real number on its own floor is higher. 1250 × 3.6 = 4500.
Attacks
Three lanes run out at you and turn to mould where they land.
A ring of slow spores, and patches that burst around you.
It breathes in and pulls you toward its mouth, then bites. Dash away.
From the second phase it sinks into its mould and moves under it. If you stand on mould it comes up under you, the spot shown first. Off the mould you are safe from it.
Lobbed caps that burst into new patches of mould.
How to win
- Burn the mould: a dash flares the lantern, and bombs, fire shots and fire pools all burn it. Burnt ground stays clean for a while.
- Standing on mould poisons and slows you. While the Pall sits on mould it takes only 70% damage; on burnt ground it takes 150%.
- Burn a clean patch and fight from it, then drag the Pall onto it.
Moves, as animated in the game
Reward
A gold chest that opens without a key, a hatch to the next floor, eight coins and thirty souls.
Its own drops
- Rot root: 8 to 12, 100% chance
- Soul ash: 3 to 5, 60% chance
- Venom rune, tier 2: 35% chance
- Heart of Maud: 12% chance
- Blueprints from the pool of Rot Mother Tree