Sir Cerran of the Waxen Hive
A knight whose armour the bees moved into. His swarm circles him and takes the hits: while it guards him he takes half the damage. Three censers stand in the room.
Phases
Base health. The game multiplies boss health by 1.8, and by 1 plus 0.5 for every floor of depth, so the real number on its own floor is higher. 1700 × 3.6 = 6120.
Attacks
A lane is shown, then he levels the stinger-lance and charges along it. Twice from the second phase, three times from 22%.
Six bees leave the swarm and hunt you. The swarm is thinner until they grow back.
Lobs of honey that leave sticky pools which slow you.
From the second phase: rings of falling stings around you, and a storm where the whole swarm spirals out at once, leaving him open for a moment.
How to win
- Walk up to a censer to light it. When he comes near a lit censer its smoke scatters the swarm, and for five seconds he takes extra damage.
- Fire burns bees that come close: a dash, burning shots, bombs. With too few bees left the swarm breaks up as well.
- Stand so that his charge ends next to a lit censer.
Moves, as animated in the game
Reward
A gold chest that opens without a key, a hatch to the next floor, eight coins and thirty souls.
Its own drops
- Candle wax: 8 to 12, 100% chance
- Rot root: 3 to 5, 70% chance
- Salt rune, tier 2: 30% chance
- Heart of Maud: 12% chance
- Blueprints from the pool of Rot Mother Tree